


some of those are terrible suggestions.^ Just be careful with some of the mods. It's well balanced, and gives certain weapon types more uniqueness.Ĭivil Auras I see no issue with, it's certainly far from anything more than simply useful in certain situations (most prominently trading without having to switch all your gear to your best trader), or Persuading when the game decides it's going to interact with the wrong character, and you want to buff their Persuasion (and that this isn't a Passive bonus is good - otherwise Civil Abilities would become inconsequential). You'd start the game with a mid-Act 2 build. And Monster Scaling means that you'll be levelling up faster, and thus almost never being slightly under levelled for enemies, whilst maintaining that initial stat advantage.Īuspicious Beginning with Lone Wolf would be completely broken. Interesting Uniques makes certain gear more powerful, with additional bonuses.

Some of the mods like Interesting Uniques and Monster Scaling are also slightly 'unfair'. Damage is still determined by gear and level, but the stat bonuses, Combat Skill points, additional Civil Abilities and additional Talents.

You START Fort Joy just as powerful (and more so) than when you finish the entirety of Act 1. but it completely removes any punishment for losing 1 or 3 party members in combat (and surviving the battle).Īuspicious Beginning gives a huge stat bonus, and I mean huge. Resurrecting with the Bedroll might seem like a 'quality of life' improvement. some of those are terrible suggestions.Īuspicious Beginning, "Rest-urrect" both will significantly reduce the difficulty of the game.
