gdmor.blogg.se

Space marine land speeder
Space marine land speeder











space marine land speeder space marine land speeder

Alternatively, arm them with 2 powerfists (one on the veteran sarge) and a special weapon and infiltrate them, as they will have much more punch and staying power than scouts. A 6-man squad armed with a lascannon and a plasma gun makes an excellent anti-vehicle unit once you factor in the tank hunter veteran skill (that would be a Str. This unit reminds me of the power armored command squad in that it is very flexible, and if you avoid the terminator honors they are actually pretty cheap. No such incentive for these guys.īelieve it or not, I like veterans. At least with the regular terminators, an enemy might wish to engage them to silence those assault cannons. The lack of any shooting hurts this unit in more ways than one not only can they not damage anything with ranged attacks, but there is no incentive for enemy close combat specialists to assault them. The only really effective way to use them is to mount them in a land raider crusader and charge at the enemy…but I usually prefer not to place all of my eggs in one basket, as they say. Unlike veteran squads, which can ride in transports, or assault squads, which have jump packs, this unit must lumber around the battlefield, waiting for some enemy unit too stupid to stay away from them. They need to be in close combat to be effective (and to be safe from enemy shooting), but they move too slow to get there easily. This unit is the best close combat unit in the codex…and utterly useless outside of close combat. If you don’t, they are much less effective, maybe only average considering their point cost. Of course, you must take 2 assault cannons if you use this unit. This unit, like the dreadnought, is best used (in my experience) as a counter-attack unit – hiding behind cover and poking out to eradicate an enemy unit that gets too close. But if you use terrain to your advantage and bring them into sight of one or two enemy units at a time, you can wreak havoc on those units and expect to survive any return fire. If you go with the strategy of advancing them down the center, in the open, then they will die very quickly.

space marine land speeder

The trick with Terminators is that you have to deploy them and move them very carefully. But there’s a reason that your opponent tries as best as he can to aim every low AP weapon at them or to avoid them like the plague. Make no bones about it, terminators are very good. Great armor, great firepower, good in close combat, the ability to deep strike or drop pod, and take veteran skills. For Heavy Support and Special Characters, stay tuned for Part 3. Therein you will find my analysis of the HQ, Troops and Transports. For the overview of what all of this means, see the original article. This part features the Elites and Fast Attack sections of the force organization chart.

space marine land speeder

This is part 2 of my examination into the units in the 4th edition Codex Space Marines.













Space marine land speeder